Programmers Today, Leaders Tomorrow.
STEMHacks is one of the very first high-school hackathons in Pennsylvania who’s mission it is to inspire the youth to program. In 24 hours 200+ students from the tri-state area will create a project from scratch that will be judged from some of the leaders in the tech industry for a chance to win amazing prizes. With unlimited food and drink, interesting demos and workshops, and of absolutely no cost, we can’t wait to see you there!
$175 in prizes
Each member of the winning team of the 2015 STEMHacks will win $100 to be spent on whatever they like!
Each member of the second place team of the 2015 STEMHacks will win $50 to be spent on whatever they like!
Each member of the third place team of the 2015 STEMHacks will win $25 to be spent on whatever they like!
Submitting to this hackathon could earn you:
- The product must be submitted before 11am or else it will not be considered for prizes and will not be judged. Edits to the submission can still be made aftewards, but each team must have their latest stable version of the project uploaded before 11am.
- Age Restriction: Student must be enrolled in a secondary institution (high school) or must be between 14 and 18 years of age at the time of the event.
- Team Size: Four students or less.
- To be eligible for a prize, the team must have created all code / images on site during the time allotted for hacking. No member of the team may assist via skype, ichat or any other communication medium that is not at the Downingtown STEM Academy during the event.
- Needs to be your own work
- Needs to be a finished product
- Can be anything that requires coding as the majority of the work involved (i.e. creating iphone/android apps, a website, a hardware hack, etc.)
- No actual hacking allowed! No DDOSing the network, breaking into an existing product (i.e. snapchat), etc.
How to enter
1. Include a readme.txt in your project directory with the directions of how your product can be run.
2. Zip the project.
3. Upload the project onto ChallengePost.
How useful is the project? Does the project have an impact on a wide audience, or will the user-base of this product be small? To what extent will this creation better the lives of those that use it?
How complex is this project? Has the team created something incredibly difficult to create in just the 24 hours given?
How buggy is the product? How intuitive is the user interface? Would the product be able to go on market at its current state, or would it still take a great deal of work?
Has the idea ever been pursued before? If so, does the product make significant advances on the already existing product?
Have the judges been successfully convinced about the usefulness of the product? If the product was on market, has the team convinced the judges of its value such that they would consider using / promoting it?